If you’re a higher education director of marketing, web communications, or admissions chances are good you have thought about how to integrate virtual reality into the mix. From virtual tours to immersive recruiting experiences and more, virtual reality is rapidly making its way into the world of higher education.

Below is a roundup of recent news stories about VR in higher education.

Virtual Reality Tours, Facebook Ads: The New Reality of College Outreach

Amy Diluna, NBC News

“…He was watching tour videos on YouTube, messaging his friends, comparing and contrasting reviews, receiving answers to his questions — and was close to making a decision — without moving a muscle.”

The Future of Virtual Reality Applications in K-12 and Higher Education

Ben Fineman, LinkedIn

“…As the exponential advancement of technology continues, a new set of emerging devices is promising to shift the educational paradigm more significantly than anything else to date: virtual reality (VR) and augmented reality (AR).”

Global Universities Use Digital Tools to Recruit International Students

Anayat Durrani, U.S. News

“Though I hadn’t come to Savannah before classes started, I felt like I knew the campus even more so after exploring it in virtual reality,” says Colombian national Nicolas Barrera Castaneda, an architecture major at Savannah College of Art and Design in Georgia. He received virtual reality goggles to explore the campus and says he got a good sense of what the university had to offer because of the technology.”

What the coming educational VR revolution teaches us about the tech’s future

Pete Sena, TechCrunch

“Virtual reality puts people first,” said Facebook founder Mark Zuckerberg after his recent demo onstge at Oculus’ Connect Conference. “It’s all about who you’re with. Once you’re in there, you can do anything you want together — travel to Mars, play games, fight with swords, watch movies or teleport home to see your family. You have an environment where you can experience anything.”

How virtual reality technology is changing the way students learn

The Conversation

“…A virtual world is typically a multi-user, computer-based environment in which users interact with one another through pre-programmed avatars or digital representations of the user.”

Is Virtual Reality the Future of Adult Education?

Shlomy KattanHuffPost

“…The advantages to using VR in learning settings are numerous and easy to understand. Not only does immersion in content make it more engaging, even if for the sheer novelty factor, but immersion could also have broader cognitive effects on perception that seem to make learning stick.”